5th Edition Character Sheet
Skills
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8 spell on spell book
Ray of sickness
Burning Hand
Shield
Disguise self
Magic missle
Identify
Earth tremor
Thunderwave
comprehence langue
Ray of sickness
Burning Hand
Shield
Disguise self
Magic missle
Identify
Earth tremor
Thunderwave
comprehence langue
• Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
• Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
• Tool Proficiency. You gain proficiency with the artisan's tools of your choice: smith's tools,
• Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.Weapon Master
You have practiced extensively with a variety of weapons, gaining the following benefits:
Increase your Strength score by 1, to a maximum of 20.
You gain proficiency with four weapons of your choice.Claymore(greatsword), Scythe, Bastard-Sword, Battle gaunlet
Shadow Touched (UA)You learn how to bend shadows from your experience with the Drow that you slay. You gain the following benefits:
Increase your Intelligence score by 1, to a maximum of 20.You learn the Darkness spell and Ray of Sickness. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can’t cast that spell in this way again until you finish along rest. You can also cast these spells using spell slots you have of the appropriate level.The spells’ spellcasting ability is INT.
• Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
• Tool Proficiency. You gain proficiency with the artisan's tools of your choice: smith's tools,
• Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Weapon Master
You have practiced extensively with a variety of weapons, gaining the following benefits:
Increase your Strength score by 1, to a maximum of 20.
You gain proficiency with four weapons of your choice.Claymore(greatsword), Scythe, Bastard-Sword, Battle gaunlet
Shadow Touched (UA)
You learn how to bend shadows from your experience with the Drow that you slay. You gain the following benefits:
Increase your Intelligence score by 1, to a maximum of 20.
You learn the Darkness spell and Ray of Sickness. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can’t cast that spell in this way again until you finish along rest. You can also cast these spells using spell slots you have of the appropriate level.The spells’ spellcasting ability is INT.
a Spellbook (8 spells)
Component Pouch
Dungeoneer's Pack
Droweater ( Bastardsword +1)
Breast plate
Languages: Common, Dwarvish, Elvish
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