5th Edition Character Sheet
Skills
[+] | Name | Bonus | Damage / Type | Range |
---|---|---|---|---|
Short Bow | +3 | 1d6 piercing | %3% | |
Quarterstaff | 0 | 1d6 Bludgeoning | %3% | |
Sling | +1 | Bludgeoning | %3% | |
Hand Axe | 0 | 1d6 slashing | %3% |
Conjuration Cantrip (Warlock Sorcerer Druid Wizard )
Casting Time: Action
Range: 10 feet
Components: VS
Duration: Instantaneous
You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
Create BonfireConjuration Cantrip (Druid Sorcerer Warlock Wizard )
Casting Time: Action
Range: 60 feet
Components: VS
Duration: Concentration, 1 minute
Dancing LightsEvocation Cantrip (Bard Wizard Sorcerer )
Casting Time: Action
Range: 120 feet
Components: VSM
Duration: Concentration, up to 1 minute
You create up to four torch sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10 foot radius. As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
Conjuration Cantrip (Warlock Sorcerer Druid Wizard )
Casting Time: Action
Range: 10 feet
Components: VS
Duration: Instantaneous
You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
Create Bonfire
Conjuration Cantrip (Druid Sorcerer Warlock Wizard )
Casting Time: Action
Range: 60 feet
Components: VS
Duration: Concentration, 1 minute
Dancing Lights
Evocation Cantrip (Bard Wizard Sorcerer )
Casting Time: Action
Range: 120 feet
Components: VSM
Duration: Concentration, up to 1 minute
You create up to four torch sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10 foot radius. As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
Spell casting
Mask of the Wild
Beaver Affinity
Wildform
Spell casting
Mask of the Wild
Beaver Affinity
Wildform
Short Bow
Quarterstaff
Sling
Leather Armor
Druidic Focus
Animal Hide Camoflauge
Explorer's pack
Herbalist Kit
Languages: Common, Druidic, Beavish
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