Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Folkwin Segimer
Character Name
Barbarian 5
Class & Level
Urchin
Background
Human
Race
Chaotic Neutral
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+3
16
15
+
1
(Race)
DEXTERITY
+2
14
13
+
1
(Race)
CONSTITUTION
+3
16
14
+
2
(Race)
INTELLIGENCE
+0
10
8
+
2
(Race)
WISDOM
+0
11
10
+
1
(Race)
CHARISMA
+1
13
12
+
1
(Race)
ARMOR CLASS
14
INITIATIVE
+
+0
PROFICIENCY
+
4
3
+
1
PERCEPTION
1010
+
0
SPEED
40 ft
HIT POINTS
Max:
44
38
TEMP HP
0
POINT BUY
Standard
Picture URL:
0
Token URL:
7 +7
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Greataxe+51d12+3 slashing5
Hand axe+51d6+3 slashing20/60
Javelin+51d6+3 piercing30/120
Knife51d6+35
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
15
DC
Cast Mod
Cantrip:
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
Beast Sense (Ritual only)

Speak With Animals (Ritual only)

Beast Sense (Ritual only)
Speak With Animals (Ritual only)

SPELLCASTING
[+instructions]

Class


Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells, ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action. Within five feet all friends have advantage on melee attacks. (Wolf Totem Spirit)

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

Reckless Attack: You make an attack with advantage, however all attackers have advantage to attack you until your next turn.

Danger Sense: You gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity Saving Throws against Effects that you can see, such as traps and Spells. To gain this benefit, you can't be Blinded, Deafened, or Incapacitated.

Extra Attack: One more attack per turn.

Fast movement: Ten more feet of movement range. Already in sheet.
[b]Class[/b]


[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, [+2] damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells, ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action. Within five feet all friends have advantage on melee attacks. (Wolf Totem Spirit)

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Reckless Attack:[/b] You make an attack with advantage, however all attackers have advantage to attack you until your next turn.

[b]Danger Sense:[/b] You gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity Saving Throws against Effects that you can see, such as traps and Spells. To gain this benefit, you can't be Blinded, Deafened, or Incapacitated.

[b]Extra Attack:[/b] One more attack per turn.

[b]Fast movement:[/b] Ten more feet of movement range. Already in sheet.
FEATURES & TRAITS
d12
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Great axe
2 head axe
4 javlins
Explorers pack
Disguise Kit
Theives tools
Map of baldurs gate
A silver bangle
Common clothes
3 slithers of meat
Leather bound Journal once belonging to Elric Sylvir
Potion of Healing
Boots of Elven Kind
Apollo and little helmet
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
35gp
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
Languages: Common, Celestial
PROFICIENCIES & LANGUAGES
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
 
Chef
DESCRIPTION & EXTRA INFO

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