Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Vladimir Khazmarov
Character Name
Fighter 1 (Scout)
Class & Level
Raider
Background
Human
Race
Neutral
Alignment
N/A
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+3
16
15
+
1
(Race)
DEXTERITY
+2
14
13
+
1
(Race)
CONSTITUTION
+3
17
16
+
1
(Race)
INTELLIGENCE
+0
10
9
+
1
(Race)
WISDOM
+1
13
12
+
1
(Race)
CHARISMA
+1
12
11
+
1
(Race)
ARMOR CLASS
16
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1313
+
0
SPEED
30 ft
HIT POINTS
Max:
32
27
TEMP HP
0
POINT BUY
No (8-15)
Picture URL:
Token URL:
5 +5
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Battleaxe +51d8+5 slashing%3%
Battleaxe (versatile)+5 1d10+5 slashing %3%
Longbow +4 1d8+2 piercing %3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
0
KNOWN
10
DC
Cast Mod
4
Cantrip:
2
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
SPELLCASTING
[+instructions]

Fighting Style (Dueling)

Second Wind

On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. (1/short rest)

Action Surge (×1)

On your turn, you can take one additional action on top of your regular action and a possible bonus action. (1/long rest)

Bonus Proficiencies

Combat Superiority Superiority dice (4 d8s), regained on short rest
Survival Superiority. When you make a check that allows you to apply your proficiency in Athletics, Nature, Perception, Stealth, or Survival, you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful.
Precision Attack. When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied.
Scout's Evasion. If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it.
Fighting Style (Dueling)

Second Wind
On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. (1/short rest)

Action Surge (×1)
On your turn, you can take one additional action on top of your regular action and a possible bonus action. (1/long rest)

Bonus Proficiencies

Combat Superiority Superiority dice (4 d8s), regained on short rest
Survival Superiority. When you make a check that allows you to apply your proficiency in Athletics, Nature, Perception, Stealth, or Survival, you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful.
Precision Attack. When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied.
Scout's Evasion. If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it.
FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Studded leather armor
Shield
Explorer's Pack
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
WEALTH
Proficiencies: all weapons, all armor, shields
Languages: Common (Trade Tongue), Khazzaki
PROFICIENCIES & LANGUAGES
I am uncomfortable indoors and much prefer the open air.
PERSONALITY TRAITS
Independence. My people need no help to survive, neither do we exploit others. (Neutral)
IDEALS
No one should have to endure the dangerous wilderness alone.
BONDS
If my elders bid me to act, I must follow their direction, even if I disagree.
FLAWS
 
DESCRIPTION & EXTRA INFO

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