Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Neldoran
Character Name
Fighter 9
Class & Level
Outlander
Background
Half-Elf
Race
Chaotic Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+5
20
19
+
1
(Race)
DEXTERITY
+0
11
10
+
1
(Race)
CONSTITUTION
+3
16
16
+
0
(Race)
INTELLIGENCE
-1
8
8
+
0
(Race)
WISDOM
+1
13
13
+
0
(Race)
CHARISMA
+2
14
12
+
2
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
3
3
+
PERCEPTION
1414
+
SPEED
30 ft
HIT POINTS
Max:
77
77
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
8 +8
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Longsword+81d8+5 slashing5
Hand axe+81d6+5 slashing20/60
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
16
DC
Cast Mod
Cantrip:
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Skill Versatility: Proficiency in two skills.

Class


Fighting Style (Protection): Reaction to grant disadvantage on attacks within 5ft against allies.

Second Wind: Bonus to regain d10+lvl 1/rest

Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.

Improved Critical (Champion): Your weapon attacks score a critical hit on a roll of 19 or 20.

Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.

Remarkable Athlete (Champion): You can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Fey Ancestry:[/b] Advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Skill Versatility:[/b] Proficiency in two skills.

[b]Class[/b]


[b]Fighting Style (Protection):[/b] Reaction to grant disadvantage on attacks within 5ft against allies.

[b]Second Wind:[/b] Bonus to regain d10+lvl 1/rest

[b]Action Surge:[/b] On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.

[b]Improved Critical (Champion):[/b] Your weapon attacks score a critical hit on a roll of 19 or 20.

[b]Extra Attack:[/b] You can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.

[b]Remarkable Athlete (Champion):[/b] You can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn’t already use your proficiency bonus. In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Chain Mail
55
1
Longsword
3
1
Shield
6
2
Handaxes
4
1
Explorers Pack
59
Total: 127.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
25
PP
0
WEALTH
Proficiencies: All armor/shields, simple/martial weapons
Languages: Common, Elvish, Draconic
PROFICIENCIES & LANGUAGES
The best way to get me to do something is to tell me I can't do it.
PERSONALITY TRAITS
Independence. I am a free spirit--no one tells me what to do. (Chaotic)
IDEALS
My tools are symbols of my past life, and I carry them so that I will never forget my roots.
BONDS
I am suspicious of strangers and suspect the worst of them.
FLAWS
 
From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.
DESCRIPTION & EXTRA INFO

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