Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Írdaer Sindarin
Character Name
Rogue 1
Class & Level
Spy
Background
Half-Elf
Race
Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
+3
16
15
+
1
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
+1
12
12
+
0
(Race)
WISDOM
+2
14
14
+
0
(Race)
CHARISMA
+1
13
10
+
3
(Race)
ARMOR CLASS
14
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
Standard
Picture URL:
https://i.imgur.com/BskwwVs.jpg
Token URL:
-1 -1
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
2
* Stealth (Dex)
+
Survival (Wis)
+
2
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Longbow1d8 Piercing150-600ft%3%
Dual Blade Dagger1d6 Piercing20-60ft%3%
Dual Blade Dagger1d6 Piercing20-60ft%3%
Rogue Kunai1d4 Piercing80-320ft%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
13
DC
Cast Mod
1d6
Sneak Attack
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Skill Versatility: Proficiency in two skills.

Class

Expertise: 2x proficiency for two skills, or one skill and thieves' tools.

Sneak Attack: Once per turn add 1d6 damage to an attack if you have advantage or a non-incapacitated ally adjacent (and you don't have disadvantage). Attack must be a ranged weapon or finesse. Damage increases as you level.

Thieves' Cant: a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only others that knows thieves' cant understand such messages. It takes four times longer to convey than it does to speak the same idea plainly. You also understand secret signs in the cant.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Fey Ancestry:[/b] Advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Skill Versatility:[/b] Proficiency in two skills.

[b]Class[/b]

[b]Expertise:[/b] 2x proficiency for two skills, or one skill and thieves' tools.

[b]Sneak Attack:[/b] Once per turn add 1d6 damage to an attack if you have advantage or a non-incapacitated ally adjacent (and you don't have disadvantage). Attack must be a ranged weapon or finesse. Damage increases as you level.

[b]Thieves' Cant:[/b] a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only others that knows thieves' cant understand such messages. It takes four times longer to convey than it does to speak the same idea plainly. You also understand secret signs in the cant.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
2
Dual Blade Dagger
4
1
Longbow
2
6
Dagger
3
1
Leather Armor
10
20
Arrows
1
5
Thieves Tools
5
1
Explorers Pack
59
Total: 84.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
25
PP
0
WEALTH
Proficiencies: light armor, simple weapons, hand crossbows, longswords, longbow, rapiers, shortswords, thieves' tools
Languages: Common, Elvish, Draconic
PROFICIENCIES & LANGUAGES
Quiet, more observant than outspoken. Prefer to gather as much information about the current situation before speaking my mind.
PERSONALITY TRAITS
Death before dishonor. As an escaped slave of five years I will fight to the death before bowing before anyone or anything.
IDEALS
I swindled and ruined a person who didn't deserve it. I seek to atone for my misdeeds but might never be able to forgive myself.
BONDS
Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish.
FLAWS
 
As a child, my mother and father were murdered my unknown hooded assailants in the middle of the night. The assailants did not know I was in the house, hidden below the floorboards from a loose board I found while playing one day. I had to fend for myself as I grew, finding myself in the midst of a life of crime to survive. I haven't forgotten that night, and vow to one day find who the assailants were and/or where they came from and bring justice upon them for my mother and father.
DESCRIPTION & EXTRA INFO

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