5th Edition Character Sheet
Skills
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
Sneak Attack: (No Action)
Thieves’ CantPHB, pg. 96You have learned thieves’ cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. It takes four times longer to convey such a message than it does to speak the same idea plainly.
Hit PointsPHB, pg. 95
ProficienciesPHB, pg. 95
StealthAcrobatics
Perception
Deception
ExpertisePHB, pg. 96Your proficiency bonus is doubled for any ability check you make for two chosen proficiencies. [6th] Choose two additional proficiencies.
StealthDeception
DarkvisionBR, pg. 43You can see in darkness (shades of gray) up to 60 ft.
Hellish ResistanceBR, pg. 43You have resistance to fire damage.
Infernal LegacyBR, pg. 43You know the thaumaturgy cantrip. [3rd] You can cast hellish rebuke (2nd) once per long rest. [5th] You can cast darkness once per long rest. CHA is your spellcasting ability.
Thaumaturgy(Cantrip)Once per turn, you can deal an extra [1d6] damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
Sneak Attack: (No Action)
Thieves’ CantPHB, pg. 96
You have learned thieves’ cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. It takes four times longer to convey such a message than it does to speak the same idea plainly.
Hit PointsPHB, pg. 95
ProficienciesPHB, pg. 95
Stealth
Acrobatics
Perception
Deception
ExpertisePHB, pg. 96
Your proficiency bonus is doubled for any ability check you make for two chosen proficiencies. [6th] Choose two additional proficiencies.
Stealth
Deception
DarkvisionBR, pg. 43
You can see in darkness (shades of gray) up to 60 ft.
Hellish ResistanceBR, pg. 43
You have resistance to fire damage.
Infernal LegacyBR, pg. 43
You know the thaumaturgy cantrip. [3rd] You can cast hellish rebuke (2nd) once per long rest. [5th] You can cast darkness once per long rest. CHA is your spellcasting ability.
Thaumaturgy(Cantrip)
The best way to get me to do something is to tell me I can’t do it.
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