Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
hollgnurn lothbrok
Character Name
Barbarian 5
Class & Level
Soldier
Background
Death Demigod
Race
Chaotic Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+3
17
17
+
0
(Race)
DEXTERITY
+3
16
13
+
3
(Race)
CONSTITUTION
+3
16
14
+
2
(Race)
INTELLIGENCE
+2
14
8
+
6
(Race)
WISDOM
+5
20
10
+
10
(Race)
CHARISMA
+6
22
12
+
10
(Race)
ARMOR CLASS
14
INITIATIVE
+
+0
PROFICIENCY
+
3
3
+
PERCEPTION
1818
+
SPEED
40 ft
HIT POINTS
Max:
55
55
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
6 +6
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
+5
Rage Damage
3
/
3
Rages
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Death Demigod (+2 Constitution, +1 Intelligence)

Death Magic:
I know the Toll the Dead cantrip.
At 3rd level, I can cast the False Life spell once per long rest as a 2nd-level spell.
At 5th level, I can also cast Ray of Enfeeblement once per long rest.

Wisdom is my spellcasting ability for these spells.


Fated: When I roll a 1 on an attack roll, ability check, or saving throw, I can reroll the die and must use the new roll. I cannot use this ability again until I complete a long rest.


Divine Toughness: Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.


Partial Magic Resistance: You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Saves: Magic can't put me to sleep. I cannont be aged magically. I have advantage on saving throws against conditions to avoid or end the following: charmed, frightened, Int/Wis/Cha saves vs. magic.

Class

Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

Reckless Attack: When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

Danger Sense: You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.

Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.

Fast Movement: Your speed increases by 10 feet while you aren’t wearing heavy armor.

[b]Racial[/b]

Death Demigod (+2 Constitution, +1 Intelligence)

Death Magic:
I know the Toll the Dead cantrip.
At 3rd level, I can cast the False Life spell once per long rest as a 2nd-level spell.
At 5th level, I can also cast Ray of Enfeeblement once per long rest.
Wisdom is my spellcasting ability for these spells.


[b] Fated[/b]: When I roll a 1 on an attack roll, ability check, or saving throw, I can reroll the die and must use the new roll. I cannot use this ability again until I complete a long rest.


[b] Divine Toughness[/b]: Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.


[b]Partial Magic Resistance[/b]: You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

[b]Saves[/b]: Magic can't put me to sleep. I cannont be aged magically. I have advantage on saving throws against conditions to avoid or end the following: charmed, frightened, Int/Wis/Cha saves vs. magic.

[b]Class[/b]

[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Reckless Attack:[/b] When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

[b]Danger Sense:[/b] You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.

[b]Extra Attack:[/b] You can attack twice, instead of once, whenever you take the Attack action on your turn.

[b]Fast Movement:[/b] Your speed increases by 10 feet while you aren’t wearing heavy armor.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Greataxe
7
2
Handaxes
4
4
Javelin
8
1
Explorers Pack
49
Total: 96 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
Languages: Common, Celestial, elven
PROFICIENCIES & LANGUAGES
can be mannered
PERSONALITY TRAITS
if they stand behind i protect if they beside i respect if they stand against me i show no mercy
IDEALS
I would do anything for the other members of my old troupe.
BONDS
Once someone questions my courage, I never back down no matter how dangerous the situation.
FLAWS
 
A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
DESCRIPTION & EXTRA INFO

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