Kassoon

5th Edition Character Sheet

Create and save a character sheet for 5e D&D. You can assign it to a campaign if you create or join one, for your DM and other players to see. 2024 Edition Here.

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Attacks | Spells | Features & HD | |
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Campaign Manager
Marneus Calgar
Character Name
Fighter 1
Class & Level
Outlander
Background
Human
Race
Chaotic Good
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+4
19
18
+
1
(Race)
DEXTERITY
+2
14
13
+
1
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
+0
10
9
+
1
(Race)
WISDOM
+2
15
14
+
1
(Race)
CHARISMA
+2
14
13
+
1
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1515
+
SPEED
25 ft
HIT POINTS
Max:
19
19
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
6 +6
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
+1
Acrobatics (Dex)
+
+1
Animal Handling (Wis)
+
-3
Arcana (Int)
+
+6
Athletics (Str)
+
+4
Deception (Cha)
+
-3
History (Int)
+
+1
Insight (Wis)
+
+6
Intimidation (Cha)
+
-3
Investigation (Int)
+
+1
Medicine (Wis)
+
-3
Nature (Int)
+
+1
Perception (Wis)
+
+4
Performance (Cha)
+
+6
Persuasion (Cha)
+
-3
Religion (Int)
+
+1
Sleight of Hand (Dex)
+
+1
* Stealth (Dex)
+
+3
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]
Fighter Features
Core Fighter Traitsfree-rules, pg. 91
Athletics
Intimidation
Fighting Stylefree-rules, pg. 91

You gain a Fighting Style feat of your choice, and whenever you gain a Fighter level, you can replace the feat you chose with a different Fighting Style feat.

Great Weapon Fighting
Second WindSecond Wind usesfree-rules, pg. 91

As a Bonus Action, you can draw upon a limited well of physical and mental stamina and regain 1d10+1 HP.

You can use this 2 times per Long Rest, and can regain one expended use when you finish a Short Rest.

Second Wind: 1 Bonus Action
Uses:
/
Long Rest
Weapon MasteryPHB-2024, pg. 91
Greatsword (Graze)

Graze. If your attack roll with a Greatsword misses a creature, you can deal damage to it equal to the ability modifier used to make the attack. This damage is the same type dealt by the Greatsword, and can only be increased by increasing the ability modifier.

Greataxe (Cleave)

Cleave. Once per turn, if you hit a creature with a melee attack using a Greataxe, you can make another melee attack with it against a second creature within 5 ft. of the first that’s within your reach. On a hit, the second creature takes the Greataxe’s damage, but without your ability modifier (unless the modifier is negative).

Halberd (Cleave)

Cleave. Once per turn, if you hit a creature with a melee attack using a Halberd, you can make another melee attack with it against a second creature within 5 ft. of the first that’s within your reach. On a hit, the second creature takes the Halberd’s damage, but without your ability modifier (unless the modifier is negative).

Graze (Greatsword): 1 Action
Cleave (Greataxe): 1 Action

Cleave (Halberd): 1 Action

Creature Typefree-rules, pg. 194

You're a Humanoid.

Sizefree-rules, pg. 194

Your Size is Medium or Small, chosen when you select this species.

Medium
Speedfree-rules, pg. 194

Your Speed is 30 ft.

Resourcefulfree-rules, pg. 194

You gain Heroic Inspiration whenever you finish a Long Rest.

Skillfulfree-rules, pg. 193

You gain proficiency in one skill of your choice.

Survival
Versatilefree-rules, pg. 194

You gain an Origin feat of your choice.

Savage Attacker
Languagesfree-rules, pg. 37

Your character knows at least three languages: Common plus two languages you roll or choose from the Standard Languages table. Knowledge of a language means your character can communicate in it, read it, and write it.

Elvish
Draconic
Ability Score Increasesfree-rules

When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1.

No Choice Made

Fighter Features
Core Fighter Traitsfree-rules, pg. 91
Athletics
Intimidation
Fighting Stylefree-rules, pg. 91
You gain a Fighting Style feat of your choice, and whenever you gain a Fighter level, you can replace the feat you chose with a different Fighting Style feat.

Great Weapon Fighting
Second WindSecond Wind usesfree-rules, pg. 91
As a Bonus Action, you can draw upon a limited well of physical and mental stamina and regain [1d10+1] HP.

You can use this 2 times per Long Rest, and can regain one expended use when you finish a Short Rest.

Second Wind: 1 Bonus Action
Uses:
/
Long Rest
Weapon MasteryPHB-2024, pg. 91
Greatsword (Graze)
Graze. If your attack roll with a Greatsword misses a creature, you can deal damage to it equal to the ability modifier used to make the attack. This damage is the same type dealt by the Greatsword, and can only be increased by increasing the ability modifier.

Greataxe (Cleave)
Cleave. Once per turn, if you hit a creature with a melee attack using a Greataxe, you can make another melee attack with it against a second creature within 5 ft. of the first that’s within your reach. On a hit, the second creature takes the Greataxe’s damage, but without your ability modifier (unless the modifier is negative).

Halberd (Cleave)
Cleave. Once per turn, if you hit a creature with a melee attack using a Halberd, you can make another melee attack with it against a second creature within 5 ft. of the first that’s within your reach. On a hit, the second creature takes the Halberd’s damage, but without your ability modifier (unless the modifier is negative).

Graze (Greatsword): 1 Action
Cleave (Greataxe): 1 Action
Cleave (Halberd): 1 Action

Creature Typefree-rules, pg. 194
You're a Humanoid.

Sizefree-rules, pg. 194
Your Size is Medium or Small, chosen when you select this species.

Medium
Speedfree-rules, pg. 194
Your Speed is 30 ft.

Resourcefulfree-rules, pg. 194
You gain Heroic Inspiration whenever you finish a Long Rest.

Skillfulfree-rules, pg. 193
You gain proficiency in one skill of your choice.

Survival
Versatilefree-rules, pg. 194
You gain an Origin feat of your choice.

Savage Attacker
Languagesfree-rules, pg. 37
Your character knows at least three languages: Common plus two languages you roll or choose from the Standard Languages table. Knowledge of a language means your character can communicate in it, read it, and write it.

Elvish
Draconic
Ability Score Increasesfree-rules
When determining your character’s ability scores, increase one score by 2 and a different one by 1, or increase three scores by 1.

No Choice Made
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Chain Mail
55
1
Greatsword
6
1
Backpack
5
Total: 66.1 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
5
PP
0
WEALTH
Proficiencies: All armor/shields, simple/martial weapons
Languages: Common, Elven
PROFICIENCIES & LANGUAGES
When I set my mind to something, I follow through no matter what gets in my way.
I’m confident in my own abilities and do what I can to instill confidence in others.
PERSONALITY TRAITS
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
IDEALS
My tools are symbols of my past life, and I carry them so that I will never forget my roots.
BONDS
The people who knew me when I was young know my shameful secret, so I can never go home again.
FLAWS
 
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