Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Eon Hawke
Character Name
Sorcerer 2
Class & Level
Hermit
Background
Drow Elf
Race
Neutral Good
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+1
12
12
+
0
(Race)
DEXTERITY
+3
16
14
+
2
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
-1
9
9
+
0
(Race)
WISDOM
+0
11
11
+
0
(Race)
CHARISMA
+2
15
14
+
1
(Race)
ARMOR CLASS
13
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
27
Picture URL:
Token URL:
1 +1
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
2
* Stealth (Dex)
+
Survival (Wis)
+
2
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
3
KNOWN
12
DC
Cast Mod
5
Cantrips
1
/
3
1st Level
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Keen Senses: You have proficiency in the Perception skill.

Fey Ancestry: You have advantage on saves against being charmed, and magic can’t put you to sleep.

Trance: You don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Superior Darkvision: You can see in darkness (shades of gray) up to 120 ft.

Sunlight Sensitivity: You have disadvantage on attack rolls and on Perception checks that rely on sight when you, your target, or whatever you are trying to perceive is in direct sunlight.

Drow Magic: You know the dancing lights cantrip.
[3rd] You can cast faerie fire once per long rest.

[5th] You can cast the darkness spell once per long rest. CHA is your spellcasting ability.


Drow Weapon Training: You have proficiency with rapiers, shortswords, and hand crossbows.

Class

Spellcasting: You can cast known sorcerer spells using CHA as your spellcasting modifier. You can use an arcane focus as a spellcasting focus.

Sorcerous Origin:

Wild Magic

Wild Magic Surge:

Once per turn, the DM can have you roll a [] immediately after you cast a sorcerer spell of 1st level or higher. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect.

Tides of Chaos: Once per long rest, you can gain advantage on one attack roll, ability check, or saving throw. Before you regain use of this feature, the DM can have you roll on the Wild Magic Surge table after you cast a 1st level or higher spell. You then regain the use of this feature.


Font of Magic: You have 2 sorcery points that you regain when you finish a long rest. You can use your sorcery points to gain additional spell slots or sacrifice spell slots to gain additional sorcery points as a bonus action.
[b]Racial[/b]

[b]Keen Senses:[/b] You have proficiency in the Perception skill.

[b]Fey Ancestry:[/b] You have advantage on saves against being charmed, and magic can’t put you to sleep.

[b]Trance:[/b] You don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

[b]Superior Darkvision:[/b] You can see in darkness (shades of gray) up to 120 ft.

[b]Sunlight Sensitivity:[/b] You have disadvantage on attack rolls and on Perception checks that rely on sight when you, your target, or whatever you are trying to perceive is in direct sunlight.

[b]Drow Magic:[/b] You know the dancing lights cantrip.
[3rd] You can cast faerie fire once per long rest.
[5th] You can cast the darkness spell once per long rest. CHA is your spellcasting ability.


[b]Drow Weapon Training:[/b] You have proficiency with rapiers, shortswords, and hand crossbows.

[b]Class[/b]

[b]Spellcasting:[/b] You can cast known sorcerer spells using CHA as your spellcasting modifier. You can use an arcane focus as a spellcasting focus.

[b]Sorcerous Origin: [/b]
Wild Magic

[b]Wild Magic Surge:[/b]
Once per turn, the DM can have you roll a [] immediately after you cast a sorcerer spell of 1st level or higher. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect.

[b]Tides of Chaos:[/b] Once per long rest, you can gain advantage on one attack roll, ability check, or saving throw. Before you regain use of this feature, the DM can have you roll on the Wild Magic Surge table after you cast a 1st level or higher spell. You then regain the use of this feature.


[b]Font of Magic:[/b] You have 2 sorcery points that you regain when you finish a long rest. You can use your sorcery points to gain additional spell slots or sacrifice spell slots to gain additional sorcery points as a bonus action.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Quarterstaff
4
1
Herbalism Kit
3
2
Dagger
2
1
Common Clothes
3
1
Blanket
3
1
Arcane Focus
0
1
Bedroll
7
1
Mess Kit
1
10
Rations (1 day)
2
1
Hempen Rope (50 feet)
10
1
Tinderbox
1
10
Torch
1
1
Waterskin
5
Total: 72.14 lbs
EQUIPMENT
CP
0
SP
32
EP
0
GP
25
PP
0
WEALTH
Proficiencies: hand crossbows, light crossbows, daggers, darts, quarterstaffs, rapiers, shortswords, slings, herbalism kits
Languages: Common, Elvish, Goblin
PROFICIENCIES & LANGUAGES
I feel tremendous empathy for all who suffer.
PERSONALITY TRAITS
Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic)
Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
IDEALS
I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
BONDS
I like keeping secrets and won’t share them with anyone.
FLAWS
 
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