Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
iena hellblossom
Character Name
Barbarian 4
Class & Level
Urban Bounty Hunter
Background
Tiefling
Race
Lawful Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+4
18
18
+
0
(Race)
DEXTERITY
+3
16
16
+
0
(Race)
CONSTITUTION
+4
18
18
+
0
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+2
14
12
+
2
(Race)
ARMOR CLASS
17
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
38
38
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
6 +6
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
+2
Rage Damage
3
/
3
Rages
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Warforged (+1 Strength, +1 Constitution)
Living Construct:
Even though I was constructed, I am a living creature. I am immune to disease. I do not need to eat or breathe, but I can ingest food and drink if I wish.

Instead of sleeping, I enter an inactive state for 4 hours each day. I do not dream in this state; I am fully aware of my surroundings and notice approaching enemies and other events as normal. I still need 8 hours for a long rest.

Saves: I have immunity to the following: disease.

Class

Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

Reckless Attack: When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

Danger Sense: You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.

[b]Racial[/b]

Warforged (+1 Strength, +1 Constitution)
Living Construct:
Even though I was constructed, I am a living creature. I am immune to disease. I do not need to eat or breathe, but I can ingest food and drink if I wish.
Instead of sleeping, I enter an inactive state for 4 hours each day. I do not dream in this state; I am fully aware of my surroundings and notice approaching enemies and other events as normal. I still need 8 hours for a long rest.

[b]Saves[/b]: I have immunity to the following: disease.

[b]Class[/b]

[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Reckless Attack:[/b] When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

[b]Danger Sense:[/b] You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Explorer's Pack
59
5
Torch
1
Total: 64 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
Languages: Common, 1
PROFICIENCIES & LANGUAGES
I've enjoyed fine food, drink, and high society among my temple's elite. Rough living grates on me.
PERSONALITY TRAITS
Tradition. The stories, legends, and songs of the past must never be forgotten. (Lawful)
IDEALS
My house's alliance with another noble family must be sustained at all costs.
BONDS
The people who knew me when I was young know my shameful secret, so I can never go home again.
FLAWS
 
When she was but 5 years old her parents immigrated from the east. Ea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ea decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
DESCRIPTION & EXTRA INFO

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