5th Edition Character Sheet
Skills
[+] | Name | Bonus | Damage / Type | Range |
---|---|---|---|---|
Spell Attack | +5 | X+3 X | %3% | |
Quarterstaff | +2 | 1d6+0 bludgeoning | %3% | |
Firebolt | - | 1d10 Fire damage | %3% | |
Ray of Frost | - | 1d8 Cold Damage | %3% | |
Thunderwave | - | 2d8 Thunder Damage | %3% | |
Magic Missile | - | 3 1d4 + 1 Force Damage | %3% |
Firebolt:
Casting time 1 action, Range 120 ft, Components v s, Instant
Ray of Frost:
Casting time 1 action, Range 60 ft, Components v s, Instant
Gust:
Casting time 1 action, Range 30 ft, Components v s, Instant
Spells:Thunderwave:
Casting time 1 action, Range Self (15ft cube), Components v s, Instant
Detect Magic:
Casting time 1 action, Range Self, Components v s, Concentration (10m)
Magic Missile:
Casting time 1 action, Range 120 ft, Components v s, Instant
Shield:
Casting time 1 reaction (hit or targeted), Range Self, Components v s, Duration 1 round
Sudden awakening:
Casting time: 1 bonus action, Range 10 ft, Components v, Instant
Sleep:
Casting time: 1 action, Range 90 ft, Components v s m, Duration 1 m
Firebolt:
Casting time 1 action, Range 120 ft, Components v s, Instant
Ray of Frost:
Casting time 1 action, Range 60 ft, Components v s, Instant
Gust:
Casting time 1 action, Range 30 ft, Components v s, Instant
Spells:
Thunderwave:
Casting time 1 action, Range Self (15ft cube), Components v s, Instant
Detect Magic:
Casting time 1 action, Range Self, Components v s, Concentration (10m)
Magic Missile:
Casting time 1 action, Range 120 ft, Components v s, Instant
Shield:
Casting time 1 reaction (hit or targeted), Range Self, Components v s, Duration 1 round
Sudden awakening:
Casting time: 1 bonus action, Range 10 ft, Components v, Instant
Sleep:
Casting time: 1 action, Range 90 ft, Components v s m, Duration 1 m
You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Spellcasting:As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power.
You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Spellcasting:
As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power.
Component Pouch
Explorer's Pack
Spellbook
Elvish
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Their contribution stands as a beacon of hope for all adventurers!