Encounter Ideas Generator
The PCs need to impress a commanding officer (a general in the army, a noble, etc). The enemies win if the PC's superior disapproves of their actions or behavior.
OR
The PCs are against overwhelming odds in an unwinnable fight, but have access to a power-up (a well of power, etc). The enemies will win if they can prevent the PCs from using the power-up.
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Their contribution stands as a beacon of hope for all adventurers!


