Kassoon

This is homebrew, submitted by a member of the community.

Ogre chain brute

Ogre chain brute

Large Giant(ogre), Chaotic EvilLarge Giant(ogre), Chaotic Evil
Armor Class 1111
[~<13]
+/-/*
Hit Points 59 (7d10+21)59 ([7d10+21])
[~1-6]
Speed 40 ft.40 ft.

STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)

Token URL:
Saving Throws - -
Skills -Dark Vision -Dark Vision
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses Passive Perception 8Passive Perception 8
Languages Common, giantCommon, giant
PB +2
Challenge 3 (700 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 9 (2d4+4) bludgeoning damage.

Chain Sweep. The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 8 (1d8+4) bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn’t knocked prone.
Chain Smash (Recharge 6). Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) bludgeoning damage, and the target must succeed on a DC 14 Constitution saving throw or be knocked unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on itself on a success.

[b]Fist.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one creature. Hit: 9 ([2d4+4]) bludgeoning damage.

[b]Chain Sweep.[/b] The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 8 ([1d8+4]) bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn’t knocked prone.
[b]Chain Smash (Recharge 6).[/b] Melee Weapon Attack: [+6] to hit, reach 10 ft., one target. Hit: 13 ([2d8+4]) bludgeoning damage, and the target must succeed on a DC 14 Constitution saving throw or be knocked unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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