Kassoon

This is homebrew, submitted by a member of the community.

Belltower Gargoyle

Belltower Gargoyle

Large construct, lawful evilLarge construct, lawful evil
Armor Class 15 (natural armour) 17(shield) 5%helm15 (natural armour) 17(shield) 5%helm
[~<13]
+/-/*
Hit Points 1000/500 (12d10+36)1000/500 ([12d10+36])
[~1-6]
Speed 30 ft., fly 40 ft.30 ft., fly 40 ft.

STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)

Token URL:
Saving Throws -Str +5, Con +5 -Str [+5], Con [+5]
Skills -Perception +3 -Perception [+3]
Damage Vulnerabilities fire
Damage Resistances -bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13darkvision 60 ft., passive Perception 13
Languages --
PB +2
Challenge 4 (1,100 XP)

[+instructions]

False Appearance. While the gargoyle remains motionless, it is indistinguishable from a normal statue.

Magical Tail. If the gargoyle takes 30 or more damage in a single attack, its tail is chopped off and the gargoyle can no longer use its tail attack.

False Appearance. While the gargoyle remains motionless, it is indistinguishable from a normal statue.

Magical Tail. If the gargoyle takes 30 or more damage in a single attack, its tail is chopped off and the gargoyle can no longer use its tail attack.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The gargoyle makes two attacks: one with its halberd and one with its tail.

Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10+3) slashing damage.

Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage plus 3 (1d6) poison damage.

Flame Breath (Recharge 5-6). The gargoyle exhales fire in a 15-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half as much damage on a successful one.

Multiattack. The gargoyle makes two attacks: one with its halberd and one with its tail.

Halberd. Melee Weapon Attack: [+5] to hit, reach 10 ft., one target. Hit: 8 ([1d10+3]) slashing damage.

Tail. Melee Weapon Attack: [+5] to hit, reach 5 ft., one target. Hit: 8 ([1d10+3]) piercing damage plus 3 ([1d6]) poison damage.

Flame Breath (Recharge 5-6). The gargoyle exhales fire in a 15-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 18 ([4d8]) fire damage on a failed save or half as much damage on a successful one.

Legendary Actions

 

Details

1 twin humanity
gargoyal halberd - disease and poison resistance
gargoyal shield - lightning resistance
gargoyal helm- poison resistance 20% crit
gargoyal tail axe- 10 ft reach poisosn and disease resistance 2D8 or 2D10 damage oversized 1h weapon
homeward bone
1 twin humanity
gargoyal halberd - disease and poison resistance
gargoyal shield - lightning resistance
gargoyal helm- poison resistance 20% crit
gargoyal tail axe- 10 ft reach poisosn and disease resistance 2D8 or 2D10 damage oversized 1h weapon
homeward bone
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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