This is homebrew, submitted by a member of the community.
Humongous Stinking Rat
Humongous Stinking Rat
Medium beast, unalignedMedium beast, unaligned
Horde Empathy. The king rat can communicate simple ideas and emotions with rats of its horde within 100 feet of it.
Keen Smell. The king rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The king rat has advantage on an attack roll against a creature if at least one of the king rat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Horde Empathy. The king rat can communicate simple ideas and emotions with rats of its horde within 100 feet of it.
Keen Smell. The king rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The king rat has advantage on an attack roll against a creature if at least one of the king rat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Multiattack. The king rat makes one attack with its Bite and one attack with its Claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (8d6) piercing damage. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (11d4+1) slashing damage. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Tail Sweep (recharge 6). The king rat sweeps its tail in an arc around it. Each creature within 10 feet of the king rat must make a DC 16 Dexterity saving throw. On a failure, a creature takes 32 (10d6+2) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn’t knocked prone. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Multiattack. The king rat makes one attack with its Bite and one attack with its Claws.
Bite. Melee Weapon Attack: [+9] to hit, reach 5 ft., one target. Hit: 24 ([8d6]) piercing damage. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Claws. Melee Weapon Attack: [+9] to hit, reach 5 ft., one target. Hit: 23 ([11d4+1]) slashing damage. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Tail Sweep (recharge 6). The king rat sweeps its tail in an arc around it. Each creature within 10 feet of the king rat must make a DC 16 Dexterity saving throw. On a failure, a creature takes 32 ([10d6+2]) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn’t knocked prone. If the target is a creature, it must succeed on a DC 10 con save of get filth disease
Legendary Actions
Details
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