Kassoon

This is homebrew, submitted by a member of the community.

Centaur Foot Thief

Centaur Foot Thief

Large Fey, Lawful EvilLarge Fey, Lawful Evil
Armor Class 1212
[~<13]
+/-/*
Hit Points 85 (10d10+30)85 ([10d10+30])
[~1-6]
Speed 50 ft., fly 50 ft.50 ft., fly 50 ft.

STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
13 (+1)
CHA
10 (+0)

Token URL:
Saving Throws
Skills -Athletics +7, Perception +4, Survival +4 -Athletics +7, Perception +4, Survival +4
Damage Vulnerabilities
Damage Resistances -
Damage Immunities -
Condition Immunities - -
Senses Passive Perception 14Passive Perception 14
Languages Common, Elvish, SylvanCommon, Elvish, Sylvan
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Charge.] If the centaur moves at least 30 ft. straight toward a target and then hits it with a Footpal Cleaver attack on the same turn, the target takes an extra 10 3d6 slashing damage.

Foot belt of Flying. This belt functions as if it were a pair of winged boots as long as the boots contain feet.

Limited Prone Immunity. While the Foot Belt of Flying has power, the centaur foot thief is immune to the prone condition.

[b][i]Charge.[/b]][/i] If the centaur moves at least 30 ft. straight toward a target and then hits it with a [i]Footpal Cleaver[/i] attack on the same turn, the target takes an extra 10 [3d6] slashing damage.

[b][i]Foot belt of Flying.[/b][/i] This belt functions as if it were a pair of winged boots as long as the boots contain feet.

[b][i]Limited Prone Immunity.[/b][/i] While the [i]Foot Belt of Flying[/i] has power, the centaur foot thief is immune to the prone condition.

Actions

[~Hit +2, DC <13, DPR 0-1]


Multiattack. The centaur foot thief makes three attacks: two with its Footpal Cleaversand one with its hooves or two with its longbow.

Footpal Cleaver. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6+5 slashing damage. When you attack a humanoid creature that is Large or smaller and has at least one foot to attack with this weapon and roll a 20 on the attack roll, you cut off one of the creature’s feet. A creature is immune to this effect if it is immune to slashing damage, doesn’t have feet, or has legendary actions. Such a creature instead takes an extra 4d6 slashing damage from the hit.

Hooves. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 11 2d6+4 bludgeoning damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 1d8+2 piercing damage.


[b][i]Multiattack.[/b][/i] The centaur foot thief makes three attacks: two with its [i]Footpal Cleavers[/i]and one with its hooves or two with its longbow.

[b][i]Footpal Cleaver.[/b] Melee Weapon Attack:[/i] [+8] to hit, reach 5 ft., one target. [i]Hit:[/i] [2d6+5] slashing damage. When you attack a humanoid creature that is Large or smaller and has at least one foot to attack with this weapon and roll a 20 on the attack roll, you cut off one of the creature’s feet. A creature is immune to this effect if it is immune to slashing damage, doesn’t have feet, or has legendary actions. Such a creature instead takes an extra [4d6] slashing damage from the hit.

[b][i]Hooves.[/b] Melee Weapon Attack:[/i] [+7] to hit, reach 5ft., one target. [i]Hit:[/i] 11 [2d6+4] bludgeoning damage.

[b][i]Longbow.[/b] Ranged Weapon Attack:[/i] +5 to hit, range 150/600 ft., one target. [i]Hit:[/i] 6 [1d8+2] piercing damage.

Legendary Actions

 

Details

Magic Items:

Foot Belt of Flying Wondrous item, rare (requires attunement)

While wearing this belt, it functions as if it were a pair of winged boots as long as the boots contain feet. When a foot is added to one of the boots, it remains there until it is removed or until it decays and falls out 1d10+2 days later. If either of the boots does not contain a foot, the belt ceases to function.

Footpal Cleaver. Weapon (any light weapon that deals slashing damage), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

When you attack a humanoid creature that is Large or smaller and has at least one foot to attack with this weapon and roll a 20 on the attack roll, you cut off one of the creature’s feet. A creature is immune to this effect if it is immune to slashing damage, doesn’t have feet, or has legendary actions. Such a creature instead takes an extra 4d6 slashing damage from the hit.
[big][i]Magic Items:[/i][/big]

[b][i]Foot Belt of Flying[/b] Wondrous item, rare (requires attunement)[/i]

While wearing this belt, it functions as if it were a pair of winged boots as long as the boots contain feet. When a foot is added to one of the boots, it remains there until it is removed or until it decays and falls out [1d10+2] days later. If either of the boots does not contain a foot, the belt ceases to function.

[b][i]Footpal Cleaver.[/b] Weapon (any light weapon that deals slashing damage), rare (requires attunement)[/i]

You gain a [+1] bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

When you attack a humanoid creature that is Large or smaller and has at least one foot to attack with this weapon and roll a 20 on the attack roll, you cut off one of the creature’s feet. A creature is immune to this effect if it is immune to slashing damage, doesn’t have feet, or has legendary actions. Such a creature instead takes an extra [4d6] slashing damage from the hit.
 
Source https://help-action.com/dnd-custom-npc-centaur-foot-thief/

https://help-action.com/wp-content/uploads/2021/06/centaur-foot-thief-1.png.webp
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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