Kassoon

This is homebrew, submitted by a member of the community.

Tyrant

Tyrant

Huge Monstrosity (Tarrasquespawn), UnalignedHuge Monstrosity (Tarrasquespawn), Unaligned
Armor Class 1919
[~<13]
+/-/*
Hit Points 297 (45d12+5)297 ([45d12+5])
[~1-6]
Speed 35 ft.35 ft.

STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
11 (+0)

Token URL:
Saving Throws INT +1, WIS +5, CHA +5 INT +1, WIS +5, CHA +5
Skills - -
Damage Vulnerabilities
Damage Resistances -
Damage Immunities fire, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, frightened, paralyzed, poisoned charmed, frightened, paralyzed, poisoned
Senses Blindsight 120 ft. Passive Perception 10Blindsight 120 ft. Passive Perception 10
Languages
PB +5
Challenge 15 (13,000 XP)

[+instructions]

Legendary Resistance (3/Day). If the Tyrant fails a saving throw, it can choose to succeed instead.

Magic Resistance. The Tyrant has advantage on saving throws against spells and other magical effects.

Tyrant's Carapace. Any time the Tyrant is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d8. On a 1 or 2, the Tyrant takes 1/2 damage and halves any effect's duration. On a 3 to 7, the Tyrant is unaffected, and heals 25 HP. On an 8, the Tyrant is unaffected, and the effect is reflected back at the caster as though it originated from the Tyrant, turning the caster into the target.

Siege Monster. The Tyrant deals double damage to objects and structures.

Tyrant's Regeneration. The Tyrant has enhanced regenerative capabilities, healing 30 6d8+3 health at the start of each of its turns.

[b][i]Legendary Resistance (3/Day).[/b][/i] If the Tyrant fails a saving throw, it can choose to succeed instead.

[b][i]Magic Resistance.[/b][/i] The Tyrant has advantage on saving throws against spells and other magical effects.

[b][i]Tyrant's Carapace.[/b][/i] Any time the Tyrant is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a [d8]. On a 1 or 2, the Tyrant takes 1/2 damage and halves any effect's duration. On a 3 to 7, the Tyrant is unaffected, and heals 25 HP. On an 8, the Tyrant is unaffected, and the effect is reflected back at the caster as though it originated from the Tyrant, turning the caster into the target.

[b][i]Siege Monster.[/b][/i] The Tyrant deals double damage to objects and structures.

[b][i]Tyrant's Regeneration.[/b][/i] The Tyrant has enhanced regenerative capabilities, healing 30 [6d8+3] health at the start of each of its turns.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The Tyrant can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d10+5) piercing damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the Tyrant can't bite another target.

Claw. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 19 (3d6+5) slashing damage.

Horns. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 15 (3d8+5) piercing damage.

Tail. Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 12 (3d4+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Frightful Presence. Each creature of the Tyrant's choice within 120 feet of it and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the Tyrant is within line of sight, ending the effect on itself on a success. If a creature's saving throw Is successful or the effect ends for it, the creature is immune to the Tyrant's Frightful Presence for the next 24 hours.

Swallow. The Tyrant makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the Tyrant, and it takes 35 (10d6) acid damage at the start of each of the Tyrant's turns. If the Tyrant takes 40 damage or more on a single turn from a creature inside it, the Tyrant must succeed on a DC 27 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the Tyrant. If the Tyrant dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

[b][i]Multiattack.[/b][/i] The Tyrant can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.

[b][i]Bite.[/b][/i] [i]Melee Weapon Attack:[/i] [+12] to hit, reach 10 ft., one target. Hit: 21 ([3d10+5]) piercing damage. If the target is a creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the Tyrant can't bite another target.

[b][i]Claw.[/b][/i] [i]Melee Weapon Attack:[/i] [+12] to hit, reach 15 ft., one target. Hit: 19 ([3d6+5]) slashing damage.

[b][i]Horns.[/b][/i] [i]Melee Weapon Attack:[/i] [+12] to hit, reach 10 ft., one target. Hit: 15 ([3d8+5]) piercing damage.

[b][i]Tail.[/b][/i] [i]Melee Weapon Attack:[/i] [+12] to hit, reach 20 ft., one target. Hit: 12 ([3d4+5]) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

[b][i]Frightful Presence.[/b][/i] Each creature of the Tyrant's choice within 120 feet of it and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the Tyrant is within line of sight, ending the effect on itself on a success. If a creature's saving throw Is successful or the effect ends for it, the creature is immune to the Tyrant's Frightful Presence for the next 24 hours.

[b][i]Swallow.[/b][/i] The Tyrant makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the Tyrant, and it takes 35 ([10d6]) acid damage at the start of each of the Tyrant's turns. If the Tyrant takes 40 damage or more on a single turn from a creature inside it, the Tyrant must succeed on a DC 27 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the Tyrant. If the Tyrant dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Legendary Actions

The Tyrant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Tyrant regains spent legendary actions at the start of its turn.

Attack. The Tyrant makes one claw attack or tail attack.

Move. The Tyrant moves up to half its speed.

Chomp (Costs 2 Actions). The Tyrant makes one bite attack or uses its Swallow.

The Tyrant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Tyrant regains spent legendary actions at the start of its turn.

[b][i]Attack.[/b][/i] The Tyrant makes one claw attack or tail attack.

[b][i]Move.[/b][/i] The Tyrant moves up to half its speed.

[b][i]Chomp (Costs 2 Actions).[/b][/i] The Tyrant makes one bite attack or uses its Swallow.
 

Details

The Tyrant, Terror of the Grassy Plains, The Shaker of Cities. Its presence necessitates hiring a powerful creature capable of besting or drawing its ire, or tracking down a hero of considerable power to face its seemingly bottomless wrath. The Tyrant, Terror of the Grassy Plains, The Shaker of Cities. Its presence necessitates hiring a powerful creature capable of besting or drawing its ire, or tracking down a hero of considerable power to face its seemingly bottomless wrath.
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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