This is homebrew, submitted by a member of the community.
Dangerous Human
Dangerous Human
Medium Humanoid (Human), Any AlignmentMedium Humanoid (Human), Any AlignmentUnusual Nature. Doesn't require air, food, drink, or sleep.
[b]Unusual Nature[/b]. Doesn't require air, food, drink, or sleep.
Actions
Multiattack. This creature makes 2 attacks, using any combination of the actions below.
Stun Bite. Melee Weapon Attack: +4 to hit, one creature, reach 5 ft. On Hit: 5 (1d10) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of their next turn. Additionally, the target hallucinates (short-term madness) for 10 minutes.
Spear. Ranged Weapon Attack: +4 to hit, one creature, range 30/120 ft. On Hit: 10 (2d10) piercing damage.
Minor Illusion. Somatic, Material: Create any sound (from a whisper to scream), or any image that fits within a 5-foot cube, within 30 feet of you that lasts for 1 minute (or until you use this again). Illusions can't create light, smell, or any other sensory effect. If a creature touches an image or uses its action to make a successful DC 13 Intelligence (Investigation) check, then they will realize it's an illusion.
[b]Multiattack[/b]. This creature makes 2 attacks, using any combination of the actions below.
[b]Stun Bite[/b]. Melee Weapon Attack: [+4] to hit, one creature, reach 5 ft. On Hit: 5 ([1d10]) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of their next turn. Additionally, the target hallucinates (short-term madness) for 10 minutes.
[b]Spear[/b]. Ranged Weapon Attack: [+4] to hit, one creature, range 30/120 ft. On Hit: 10 ([2d10]) piercing damage.
[b]Minor Illusion[/b]. Somatic, Material: Create any sound (from a whisper to scream), or any image that fits within a 5-foot cube, within 30 feet of you that lasts for 1 minute (or until you use this again). Illusions can't create light, smell, or any other sensory effect. If a creature touches an image or uses its action to make a successful DC 13 Intelligence (Investigation) check, then they will realize it's an illusion.
Legendary Actions
Details
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