Kassoon

Iron Golem

Iron Golem

Large construct, unalignedLarge construct, unaligned
Armor Class 1717
[~<13]
+/-/*
Hit Points 5050
[~1-6]
Speed 30 ft.30 ft.

STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)

Token URL:
Saving Throws
Skills
Damage Vulnerabilities
Damage Resistances -
Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10darkvision 120 ft., passive Perception 10
Languages understands the languages of its creator but can't speakunderstands the languages of its creator but can't speak
PB +5
Challenge 16 (15,000 XP)

[+instructions]

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

[b]Fire Absorption.[/b] Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

[b]Immutable Form.[/b] The golem is immune to any spell or effect that would alter its form.

[b]Magic Resistance.[/b] The golem has advantage on saving throws against spells and other magical effects.

[b]Magic Weapons.[/b] The golem's weapon attacks are magical.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The golem makes two melee attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (2d8+7) bludgeoning damage.

Sword. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (2d10+7) slashing damage.

Poison Breath (Recharge d6: 5–6). The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (5d8) poison damage on a failed save, or half as much damage on a successful one.

[b]Multiattack.[/b] The golem makes two melee attacks.

[b]Slam.[/b] Melee Weapon Attack: [+10] to hit, reach 5 ft., one target. Hit: 20 ([2d8+7]) bludgeoning damage.

[b]Sword.[/b] Melee Weapon Attack: [+10] to hit, reach 10 ft., one target. Hit: 23 ([2d10+7]) slashing damage.

[b]Poison Breath (Recharge [d6]: 5–6).[/b] The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 ([5d8]) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

 

Details

 
Source Monster Manual p. 170
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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