Kassoon

Salamander

Salamander

Large elemental, Neutral EvilLarge elemental, Neutral Evil
Armor Class 15 (natural armor)15 (natural armor)
[~<13]
+/-/*
Hit Points 90 (12d10+24)90 ([12d10+24])
[~1-6]
Speed 30 ft.30 ft.

STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)

Token URL:
Saving Throws
Skills
Damage Vulnerabilities cold
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire
Condition Immunities
Senses darkvision 60 ft., passive Perception 10darkvision 60 ft., passive Perception 10
Languages IgnanIgnan
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Heated Body. A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Heated Weapons. Any metal melee weapon the salamander wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).

[b]Heated Body.[/b] A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 7 ([2d6]) fire damage. [b]Heated Weapons.[/b] Any metal melee weapon the salamander wields deals an extra 3 ([1d6]) fire damage on a hit (included in the attack).

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The salamander makes two attacks: one with its spear and one with its tail.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.

[b]Multiattack.[/b] The salamander makes two attacks: one with its spear and one with its tail. [b]Spear.[/b] Melee or Ranged Weapon Attack: [+7] to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 ([2d6 + 4]) piercing damage, or 13 ([2d8 + 4]) piercing damage if used with two hands to make a melee attack, plus 3 ([1d6]) fire damage. [b]Tail.[/b] Melee Weapon Attack: [+7] to hit, reach 10 ft., one target. Hit: 11 ([2d6 + 4]) bludgeoning damage plus 7 ([2d6]) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.

Legendary Actions

 

Details

 
Source Monster Manual pg 266
 
Environments underdark
 
Tactics
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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