Kassoon

Storm Giant

Storm Giant

Huge giant, Chaotic GoodHuge giant, Chaotic Good
Armor Class 16 (scale mail)16 (scale mail)
[~<13]
+/-/*
Hit Points 230 (20d12+100)230 ([20d12+100])
[~1-6]
Speed 50 ft., swim 50 ft.50 ft., swim 50 ft.

STR
29 (+9)
DEX
14 (+2)
CON
20 (+5)
INT
16 (+3)
WIS
18 (+4)
CHA
18 (+4)

Token URL:
Saving Throws Str +14, Con +10, Wis +9, Cha +9 Str [+14], Con [+10], Wis [+9], Cha [+9]
Skills Arcana +8, Athletics +14, History +8, Perception +9 Arcana [+8], Athletics [+14], History [+8], Perception [+9]
Damage Vulnerabilities
Damage Resistances cold
Damage Immunities lightning, thunder
Condition Immunities
Senses passive Perception 19passive Perception 19
Languages Common, GiantCommon, Giant
PB +5
Challenge 13 (10,000 XP)

[+instructions]

Innate Spellcasting. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:




Amphibious. The giant can breathe air and water.

[b]Innate Spellcasting.[/b] The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components: [*]At-will: [spell]detect magic[/spell], [spell]feather fall[/spell], [spell]levitate[/spell], [spell]light[/spell]
[*]3/day: [spell]control weather[/spell], [spell]water breathing[/spell]
[b]Amphibious.[/b] The giant can breathe air and water.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.

Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.

Lightning Strike (Recharge d6: 5-6). The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.

[b]Multiattack.[/b] The giant makes two greatsword attacks. [b]Greatsword.[/b] Melee Weapon Attack: [+14] to hit, reach 10 ft., one target. Hit: 30 ([6d6 + 9]) slashing damage. [b]Rock.[/b] Ranged Weapon Attack: [+14] to hit, range 60/240 ft., one target. Hit: 35 ([4d12 + 9]) bludgeoning damage. [b]Lightning Strike (Recharge [d6]: 5-6).[/b] The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 ([12d8]) lightning damage on a failed save, or half as much damage on a successful one.

Legendary Actions

 

Details

Variant: New Giant Options


Some adult storm giants can channel thunderous power through their bodies and release it with a deafening stomp. This ability is represented by the following action option.

Thunderous Stomp (Recharge d6: 6). The storm giant stomps the ground, triggering a thunderclap. All other creatures within 15 feet of the giant must succeed on a DC 17 Constitution saving throw or take 33 (6d10) thunder damage and be deafened until the start of the giant's next turn. On a successful save, a creature takes half as much damage and isn't deafened. The thunderclap can be heard out to a range of 1,200 feet.



[big]Variant: New Giant Options[/big] Some adult storm giants can channel thunderous power through their bodies and release it with a deafening stomp. This ability is represented by the following action option. [b]Thunderous Stomp (Recharge [d6]: 6).[/b] The storm giant stomps the ground, triggering a thunderclap. All other creatures within 15 feet of the giant must succeed on a DC 17 Constitution saving throw or take 33 ([6d10]) thunder damage and be deafened until the start of the giant's next turn. On a successful save, a creature takes half as much damage and isn't deafened. The thunderclap can be heard out to a range of 1,200 feet.
 
Source Monster Manual pg 156
 
Environments coastal
 
Tactics
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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