Kassoon

This is homebrew, submitted by a member of the community.

Destroyer

Destroyer

huge construct, unalignedhuge construct, unaligned
Armor Class 2323
[~<13]
+/-/*
Hit Points 504 (32d12+ 280)504 ([32d12]+ 280)
[~1-6]
Speed 25 ft. (construct is to heavy and dense to take the dash option during its turn)25 ft. (construct is to heavy and dense to take the dash option during its turn)

STR
28 (+9)
DEX
10 (+0)
CON
25 (+7)
INT
4 (-3)
WIS
8 (-1)
CHA
6 (-2)

Token URL:
Saving Throws - -
Skills -Duality of Heaven and Hell: When any Radiate or Necrotic damage is dealt to the construct that damage is reduced to 0. The Destroyer can then use the same damage die, from the damage received, and add it to any attack the Destroyer chooses.
Magic Weapon: Any Weapon, improvised or otherwise, counts as magical in the constructs hands.
Magical resistance: The construct has advantage on all magical saving throws.
-[b]Duality of Heaven and Hell[/b]: When any Radiate or Necrotic damage is dealt to the construct that damage is reduced to 0. The Destroyer can then use the same damage die, from the damage received, and add it to any attack the Destroyer chooses.
Magic Weapon: Any Weapon, improvised or otherwise, counts as magical in the constructs hands.
Magical resistance: The construct has advantage on all magical saving throws.

Damage Vulnerabilities
Damage Resistances -
Damage Immunities acid, cold, fire, force, lightning, necrotic, psychic, radiant, thunder, poison; slashing, piercing, bludgeoning: from none magical weapons.
Condition Immunities blinded, deafened, frightened, paralyzed, poisoned, prone blinded, deafened, frightened, paralyzed, poisoned, prone
Senses blindsight 15 ft. (blind beyond this radius), passive Perception 5blindsight 15 ft. (blind beyond this radius), passive Perception 5
Languages -Able to understand all languages but unable to communicate.-Able to understand all languages but unable to communicate.
PB +2
Challenge 0 (10 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Unarmed strike three attacks 1d12+9 +19 to hit, reach 10 ft., Melee Weapon Attack Improvised or Otherwise: +15 to hit, reach 5 ft.
Energy Beam 15 ft line Dex save 18 or take 18d8+7 force damage. recharge on d6 roll of 5 or 6.

[b]Unarmed strike[/b] three attacks [1d12+9] [+19] to hit, reach 10 ft., [b]Melee Weapon Attack[/b] Improvised or Otherwise: [+15] to hit, reach 5 ft.
[b]Energy Beam[/b] 15 ft line Dex save 18 or take [18d8+7] force damage. recharge on d6 roll of 5 or 6.

Legendary Actions

Pressure: The construct produces an aura of gravitational force. spherical area of effect centered on the construction 25 ft radius. While a creature is within this area of affect their their movement speed is reduced by 1/2. Pressure: The construct produces an aura of gravitational force. spherical area of effect centered on the construction 25 ft radius. While a creature is within this area of affect their their movement speed is reduced by 1/2.
 

Details

The destroyer is created with any material that is readily around and available. Its true form is a palm sized orb that appears to be glass like. Damaging the constructs form and reducing its hp to 0 destabilizes its form causing it to collapse. dc11 perception to locate the orb. After 1d4 days if the orb is not destroyed, the destroyer is reformed. The destroyer is created with any material that is readily around and available. Its true form is a palm sized orb that appears to be glass like. Damaging the constructs form and reducing its hp to 0 destabilizes its form causing it to collapse. dc11 perception to locate the orb. After 1d4 days if the orb is not destroyed, the destroyer is reformed.
 
Source
 
Environments
 
Tactics The destroyer goal is to end the existence of its target. It will take the shortest route possible to the creature in question. The destroyer will even traverse through potentially dangerous terrain to reach the target as long as it will not outright destroy itself. The Construct is self aware of its only health and well being. When the construct finds that the current situation will bring its own destruction it will begin to use terrain and any reachable items to its advantage.
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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