5th Edition Character Sheet
Skills
| [+] | Name | Bonus | Damage / Type | Range |
|---|---|---|---|---|
| Longsword | +8 | 1d8+5 slashing | 5 | |
| Hand axe | +8 | 1d6+5 slashing | 20/60 |
Racial
Darkvision 60ft
Menacing: Proficiency in the Intimidation skill.
Relentless Endurance: 1/long rest, when reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead.
Savage Attacks: On a critical hit with a melee weapon attack, roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Class
Fighting Style (Protection): Reaction to grant disadvantage on attacks within 5ft against allies.
Second Wind: Bonus to regain d10+lvl 1/rest
Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Improved Critical (Champion): Your weapon attacks score a critical hit on a roll of 19 or 20.
Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
[b]Darkvision[/b] 60ft
[b]Menacing:[/b] Proficiency in the Intimidation skill.
[b]Relentless Endurance:[/b] 1/long rest, when reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead.
[b]Savage Attacks:[/b] On a critical hit with a melee weapon attack, roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
[b]Class[/b]
[b]Fighting Style (Protection):[/b] Reaction to grant disadvantage on attacks within 5ft against allies.
[b]Second Wind:[/b] Bonus to regain d10+lvl 1/rest
[b]Action Surge:[/b] On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
[b]Improved Critical (Champion):[/b] Your weapon attacks score a critical hit on a roll of 19 or 20.
[b]Extra Attack:[/b] You can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
Longsword
Shield
2 Handaxes
Explorer's Pack
Languages: Common, Orc
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Their contribution stands as a beacon of hope for all adventurers!


