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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Jimi Harrison
Character Name
Druid (Land) 2
Class & Level
Cloistered Scholar
Background
Human
Race
Lawful Neutral
Alignment
512
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
11
10
+
1
(Race)
DEXTERITY
+2
15
14
+
1
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
+1
13
12
+
1
(Race)
WISDOM
+3
17
15
+
2
(Race)
CHARISMA
-1
9
8
+
1
(Race)
ARMOR CLASS
15
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1313
+
0
SPEED
30 ft
HIT POINTS
Max:
17
12
TEMP HP
0
POINT BUY
Standard
Picture URL:
0
Token URL:
0 +0
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
-1 -1
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
-1 -1
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
-1 -1
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
-1 -1
+
0
Performance (Cha)
-1 -1
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
%0%%1%%2%%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
5
KNOWN
13
DC
Cast Mod
3
Cantrip:
3
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
Spell-casting Ability: +3
Spell Save DC: +13

Spell Attack Bonus: +5

Cantrips:

- Shillelagh
- Produce Flames

- Thorn Whip

Spells Prepared:

- Healing Word
- Cure Wounds
- Ice Knife
- Entangle
- Faerie Fire
Spell-casting Ability: +3
Spell Save DC: +13
Spell Attack Bonus: +5

[b]Cantrips:[/b]

- Shillelagh
- Produce Flames
- Thorn Whip

[b]Spells Prepared:[/b]

- Healing Word
- Cure Wounds
- Ice Knife
- Entangle
- Faerie Fire
SPELLCASTING
[+instructions]

Druidic

You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.

Wild Shape

Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest.

Natural Recovery

Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. During a short rest, you choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your druid level (rounded up), and none of the slots can be 6th level or higher. You can't use this feature again until you finish a long rest.

Library Access

Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access. You have a working knowledge of your cloister's personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.

[b]Druidic[/b]

You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.

[b]Wild Shape[/b]

Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest.

[b]Natural Recovery[/b]

Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. During a short rest, you choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your druid level (rounded up), and none of the slots can be 6th level or higher. You can't use this feature again until you finish a long rest.

[b]Library Access[/b]

Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access. You have a working knowledge of your cloister's personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.
FEATURES & TRAITS
2d8
HIT DICE
USED
1
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Quarterstaff
Leather Armour
Herbalism Kit
Explorers Pack
Druidic Focus
Scholars Robes
Writing Kit
Book of Animals
Scimitar
Shortbow
Magic Gold Flecked Cloak (+1 Wisdom)
5x Arrows
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
cp: 267
sp: 78
ep: 3
gp: 64
pp: 1
WEALTH
Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)

Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears

Tools: Herbalism kit

Languages: Common, Druidic, Demonic, +2
PROFICIENCIES & LANGUAGES
There's nothing I like more than a good mystery.
PERSONALITY TRAITS
Emotions must not cloud our logical thinking.
IDEALS
I've been searching my whole life for the answer to a certain question.
BONDS
I am easily distracted by the promise of information.
FLAWS
 
DESCRIPTION & EXTRA INFO
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